This is one of the most current leadership development program for youth ministry in the Seventh-day Adventist Church. The Master Guide is the foundation for youth ministry leadership, then builds two levels of continuing education that will help keep youth leaders sharp.
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The Master Guide (MG) curriculum is one of the leadership programs that the General Conference Youth Ministries Department uses to train people for youth leadership. It is the “Ph.D.” of youth ministry in the field. You cannot earn your Master Guide without taking at least one Basic Staff Training (BST) course.
The Master Guide is the expert, the advisor, the promoter for Adventurers and Pathfinders. As such, MG is NOT a Pathfinder program, it is a Youth Ministry Leadership Program.
With one click, you can have one of the most current leadership development programs for youth ministry in the Seventh-day Adventist Church. This concept uses the Master Guide curriculum as the foundation for junior youth ministry leadership and helps keep youth leaders sharp, up-to-date, and focused on why we are in this business anyway.
We are now improving the MG Curriculum for release at the 2013 Impact South Africa youth congress.
Master Guide Leadership
This continues to be the highest level of leadership within the Adventurer/ Pathfinder programs of the church. It focuses on one’s personal spiritual life and growth first and foremost. General leadership skills are then woven into the sharpening of those skills, which are specifically geared to leading youth in God-ordained areas of development: understanding God’s world of nature, outreach ministry, service to others and a life-style that denotes healthy living.
As one church leader of the past put it so simply: “You can’t teach what you don’t know, and you can’t lead where you won’t go.” As leaders we must not only be good at spouting theory if we expect to see success with our youth ministry; we must live what we preach and demonstrate it.
I. Prerequisites Be a baptized member, in regular standing, of the Seventh-day Adventist Church.Have a written recommendation from your local church board.Be at least 16 years of age to start the Master Guide curriculum and at least 18 years of age at completion.Be an active staff member of an Adventurer or Pathfinder Club.Complete a Basic…
Master Guide Chevron See Uniform Specifications in the Pathfinders section…